Our mission is to produce quality television and live online broadcasts featuring established and upcoming comic book artists, cartoonists, graffiti artists, pop artists, illustrators, entertainment/gaming artists, animators and musicians that create music for those industries. We will provide a platform for those that create the art and music that provide a means of escape from daily grime. We will provide a social network supported by sponsors and partners for those that wish to immerse themselves in the culture. Our audience will have the opportunity to learn from artists and musicians of the industry and watch them demonstrate their techniques. It is our goal that they will gain knowledge and appreciation of how things work, the history of escapism and its importance in current times. Commercial art and music for industry educators will also be encouraged to participate.
Each month, we select amazing Unreal Engine apps, games, and experiences to highlight in our monthly newsletter. If you’d like to be considered for our future spotlights, please post your information on the forum post here or here!
The February UDK update is here! In this release, you’ll find enhancements specific to iOS 7 and mobile support, including shader upgrades, and the addition of distortion. Many optimizations to the Unreal Editor, tools and post-process pipeline also ship in this build. Click for more info and to download >>
Independent UK developer Rodeo Games has adopted Unreal Engine 4 technology for a new mobile undertaking with Games Workshop. The team is using UE4 to build a new turn-based strategy game based on one of Games Workshop’s many properties, and recently told PocketGamer why they UE4 will help them stand out from the crowd. Rodeo Games are the creators behind “Hunters: Episode 1,” “Hunters 2,” and “Warhammer Quest,” the successful mobile game that kicked off their ongoing partnership with Games Workshop. For more details >>
Kamcord Inc. has joined the Unreal Engine 3 Integrated Partners Program (IPP). With Kamcord’s incorporation into UE3 developers can enable players to capture gameplay as it takes place on the screen of mobile devices. Players can then use Kamcord to record, replay, and share their in-game experiences via email, YouTube, Facebook and Twitter. Read more >>
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