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Archive for the ‘Commentary’ Category

The Future of Video Games

Posted by Keith Webster

Candy CrushBy Keith A. Webster Jr.

Who knew that video games would make it this far in modern society. With the linkage of online play for the Xbox and PS4, there seems to be no end to gameplay for mass audiences. Let’s be honest, the diehard fans of video games will always be there in the present. But what about the video games of the future? How will developers continue to reach gamers and capture their interest in gameplay? I will give a short glimpse of what video games could look like and how they will affect the nature of game design as well as experience within society.
First, there is the mobile game revolution, in which games are being played on mobile devices such as smartphones and tablets. With the overabundance of apps being created, this model of gameplay will surely be the next big influential style of game choice. Some games that can be found on the smartphone are Candy Crush and Clash of Titans just to name a few. Smartphones have increased in sales over the past ten years, up to $50 billion in 2015. If this continues to unfold in the U.S., then there is no end to whether the smartphone industry will sink in dependency. Mobile app games will find a home in smartphones, creating the new age personality and attracting gamers within a wide range of Millennial age groups (mostly 12-30+).
Second, there will be an increase of virtual reality gameplay with the use of motion sensors and goggles. This type of style can be found on the Xbox console (Kinect), but its style is questionable in the mainstream market. Some of the virtual reality games developers that come to mind are Oculus Rift and Virtual Omni. These two industries will become more popular if the pricing of the games and virtual reality accessories can be situated.
Third, there is the visual graphics of the video game, which makes the game more realistic. The graphics hardware these days have made the gaming industry more prevalent with gamers. However, the visual components of the game are affected by the way it is modeled, animated, and scripted. In other words, the environments of sleek game design are being challenged by game physics, lighting, and human attributes (hair and facial movement). It won’t take long for game developers to match these changes appealing to gamers, and innovative for future games.
How will you become an advocate gamer will depend on your style whether its sports, adventure, or action. Games will never die down, and will never replace its devoted fans.


 About the Author

Keith WebsterKeith Webster earned a Master’s of Science degree from the University of Tampa in 2014. He has also studied to become an Instructional Designer as a graduate student as well as a professional in the workplace. Webster has completed multiple projects involving the use of instructional strategies that are involved in the learning process of academic learning in higher education and non-profit organizations.
Currently, he is involved in the creation of an online web game with a group of game developers, and has high hopes of obtaining overall knowledge of the gaming industry and its components, including script writing, game design using 2D and 3D animation, logo branding, and other important tools for game development.

I often hear or read about someone being the first to do this or that only to find out later that they weren’t first after all.

As an example, I read online that some young girls in Lagos, Nigeria had presented a urine-powered generator at an innovation fair. Today, I read that some researchers in England had found a way to charge a cell phone with urine. The article went on to say “until now, nobody has ever harnessed electricity from urine.” Hmm. I’m not a scientist, but it sounds to me like the young ladies beat them to it so how can they stake this claim as first? Or does it matter anyway?

Last week, a woman shared an idea with me that she had for a company. It was similar to others, but she put her own personal twist on it. It was a great and unique idea. Weeks later a big company announces they will be doing the same thing she told me she would be doing. The term we always hear is that “Great minds think alike,” but that brought no comfort to her. It’s not the first time she had an idea that we saw come to fruition only weeks or months later. I suggested to her not to share her ideas with people. She said she hadn’t. Then I asked her something she had never thought of: “Did you do a Google search?”

Whenever we search for information, it can be cached (stored and saved somewhere). It can be online or on your machine that others may have access to. Your information can be captured by
someone sharing the network or free Wi-Fi at your local coffee house, at work or public library. You have to wonder about that when you are using free Wi-Fi provided by big corporations. What’s in it for them? Capitalists don’t give away anything without some sort of return. Maybe it’s your information.

While no search is really private, you do have access to tools that allow you to search anonymously and claim not to track what you are doing online. The latest and greatest dynamic duo is the Mozilla Firefox browser with the DuckDuckGo.com search engine.

And who says you have to be the first to be successful with your business idea anyway. No one can ever claim first with confidence unless it is a truly groundbreaking idea. Often there is nothing new under the sun. There is a good chance that the exact model or some variation of it has been done at some time or the other. The focus should be on being the best, and creating something useful for the masses.

Remember, before Google there was Yahoo. Before Facebook, there was MySpace and Friendster. In other words, these companies took an already great idea with users beating down the doors to get it, and improved it; thus making the other products old school, uncool, outdated and obsolete.

In other words, instead of reinventing the wheel find a great wheel and make it a super or better wheel than others.